Tuesday, June 14, 2016

Design a Parking Lot [CCIB]

Data Structure Design:

Solution:
Cracking the coding interview Book - Page 323 - 6th edition

OO Design:
1. https://xmruibi.gitbooks.io/interview-preparation-notes/content/OOD/DesignExamples/ParkingLot.html





  • The parking lot has multiple slots.
  • The parking lot can park motorcycles, cars, and buses.
  • The parking lot has small slots, compact slots, and large slots.
  • A motorcycle can park in any slot.
  • A car can park in either a single compact slot or a single large slot.
  • A bus can park only in a single large slot.

  • ?
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    abstract class Vehicle {
         
    }
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    class Motorcycle extends Vehicle{
         
    }
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    class Car extends Vehicle {
         
    }
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    class Bus extends Vehicle {
         
    }
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    abstract class Slot {
         
        private boolean isOccupied;   
        private int slotNumber;
         
         
        Slot(int slotNumber) {
            isOccupied = false;
            this.slotNumber = slotNumber;   
        }
         
        boolean isOccupied() {
            return isOccupied;
        }
         
        int getSlotNumber() {
            return slotNumber;
        }
         
        void park() {
            isOccupied = true;
        }
         
        void unPark() {
           isOccupied = false;
        }
         
        @Override
        public boolean equals(Object o) {
            return (((Slot) o).slotNumber == this.slotNumber);
        }
        @Override
        public int hashCode() {
            int hash = 5;
            hash = 53 * hash + this.slotNumber;
            return hash;
        
       
    }
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    class SmallSlot extends Slot {
         
        SmallSlot(int slotNumber){
            super(slotNumber);
        }
    }
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    class CompactSlot extends Slot {
         
        CompactSlot(int slotNumber) {
            super(slotNumber);
        }
    }
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    class LargeSlot extends Slot {
        LargeSlot(int slotNumber)  {
            super(slotNumber);
        }
    }
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    public class ParkingLot {
        private static final int NUMBER_OF_SMALL_SLOTS = 10;
        private static final int NUMBER_OF_COMPACT_SLOTS = 10;
        private static final int NUMBER_OF_LARGE_SLOTS = 10;
        public Map<Long, Slot> occupiedSlots;
        private List<Slot> smallSlots;
        private List<Slot> compactSlots;
        private List<Slot> largeSlots;
        public ParkingLot() {
            smallSlots = new ArrayList<>(NUMBER_OF_SMALL_SLOTS);
            compactSlots = new ArrayList<>(NUMBER_OF_COMPACT_SLOTS);
            largeSlots = new ArrayList<>(NUMBER_OF_LARGE_SLOTS);
            createSlots();
            occupiedSlots = new HashMap<>();
        }
        private void createSlots() {
            for (int i = 1; i <= NUMBER_OF_SMALL_SLOTS; i++) {
                smallSlots.add(new SmallSlot(i));
            }
            for (int i = 1; i <= NUMBER_OF_COMPACT_SLOTS; i++) {
                compactSlots.add(new CompactSlot(i));
            }
            for (int i = 1; i <= NUMBER_OF_LARGE_SLOTS; i++) {
                largeSlots.add(new LargeSlot(i));
            }
        }
        public long park(Vehicle vehicle) {
            Slot slot;
            long uniqueToken = -1;
            if (vehicle instanceof Motorcycle) {
                if ((slot = getFirstEmptySlot(smallSlots)) != null) {
                    uniqueToken = parkHelper(slot, vehicle);
                } else if ((slot = getFirstEmptySlot(compactSlots)) != null) {
                    uniqueToken = parkHelper(slot, vehicle);
                } else if ((slot = getFirstEmptySlot(largeSlots)) != null) {
                    uniqueToken = parkHelper(slot, vehicle);
                }
            } else if (vehicle instanceof Car) {
                if ((slot = getFirstEmptySlot(compactSlots)) != null) {
                    uniqueToken = parkHelper(slot, vehicle);
                } else if ((slot = getFirstEmptySlot(largeSlots)) != null) {
                    uniqueToken = parkHelper(slot, vehicle);
                }
            } else {
                if ((slot = getFirstEmptySlot(largeSlots)) != null) {
                    uniqueToken = parkHelper(slot, vehicle);
                }
            }
            return uniqueToken;
        }
        public void unPark(long uniqueToken) {
            occupiedSlots.get(uniqueToken).unPark();
            occupiedSlots.remove(uniqueToken);
        }
        private Slot getFirstEmptySlot(List<Slot> slots) {
            Iterator<Slot> slotIterator = slots.iterator();
            boolean isSlotFound = false;
            Slot emptySlot = null;
            while (slotIterator.hasNext() && !isSlotFound) {
                emptySlot = slotIterator.next();
                if (!emptySlot.isOccupied()) {
                    isSlotFound = true;
                }
            }
            return emptySlot;
        }
        private long parkHelper(Slot slot, Vehicle vehicle) {
            slot.park();
            long uniqueToken = vehicle.hashCode() * 43;
            occupiedSlots.put(uniqueToken, slot);
            return uniqueToken;
        }
    }


    2. http://www.coderanch.com/t/628047/patterns/Parking-Lot-Design

    Extra:
    http://massivetechinterview.blogspot.in/2015/07/cc150v5-84-design-parking-lot.html

    Valet Parking
    http://www.careercup.com/question?id=5750856565653504



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